To stream MP3 files via D++ you need to link an additional dependency to your bot, namely libmpg123
. It is relatively simple when linking this library to your bot to then decode audio to PCM and send it to the dpp::discord_voice_client::send_audio_raw function as shown below:
#include <dpp/dpp.h>
#include <iomanip>
#include <sstream>
#include <vector>
#include <fstream>
#include <iostream>
#include <mpg123.h>
#include <out123.h>
#define MUSIC_FILE "/media/music/Rick Astley/Whenever You Need Somebody/Never Gonna Give You Up.mp3"
int main() {
std::vector<uint8_t> pcmdata;
mpg123_init();
int err = 0;
unsigned char* buffer;
size_t buffer_size,
done;
int channels, encoding;
long rate;
mpg123_handle *mh = mpg123_new(NULL, &err);
mpg123_param(mh, MPG123_FORCE_RATE, 48000, 48000.0);
buffer_size = mpg123_outblock(mh);
buffer = new unsigned char[buffer_size];
mpg123_open(mh, MUSIC_FILE);
mpg123_getformat(mh, &rate, &channels, &encoding);
unsigned int counter = 0;
for (int totalBytes = 0; mpg123_read(mh, buffer, buffer_size, &done) == MPG123_OK; ) {
for (size_t i = 0; i < buffer_size; i++) {
pcmdata.push_back(buffer[i]);
}
counter += buffer_size;
}
delete[] buffer;
mpg123_close(mh);
mpg123_delete(mh);
dpp::guild* g = dpp::find_guild(event.command.guild_id);
if (!g->connect_member_voice(event.command.get_issuing_user().id)) {
event.reply("You don't seem to be in a voice channel!");
return;
}
event.
reply(
"Joined your channel!");
dpp::voiceconn* v = event.from->get_voice(event.command.guild_id);
if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
event.reply("There was an issue with getting the voice channel. Make sure I'm in a voice channel!");
return;
}
v->voiceclient->send_audio_raw((uint16_t*)pcmdata.data(), pcmdata.size());
event.
reply(
"Played the mp3 file.");
}
});
if (dpp::run_once<struct register_bot_commands>()) {
bot.global_bulk_command_create({ joincommand, mp3command });
}
});
mpg123_exit();
return 0;
}